ganondorf

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Ground Attacks

Jab
7
26
--
--
11.0
13
10
--
-8
7—8
Forward Tilt
10
39
--
--
13.0/14.0
9/10
12/13
Close/Far
-17/-16
10—12
Up Tilt
60
95
--
Flames hit on frame 62 above Ganon
24.0/13.0
14/9
21/12
Explosion/Flames
-14
60—61 (Windboxes 6—52)
Down Tilt
10
35
--
--
14.0
10
13
--
-12
10—12
Dash Attack
10
37
--
--
15.0/11.0
10/8
14/13
Early/Late
-9
10—12/13—19
Forward Smash
29
69
--
Charge hold is frame 14. Hits targets above him on frame 29
24.0
14
15
--
-24
29—31
Up Smash
20
61
--
Charge hold is frame 9
24.0/21.0
14/13
15/14
--
-25
20—25
Down Smash
15/35
59
--
Charge hold is frame 4
5.0/15.0
6/10
4/10
First/Second
-39/-13
15—18/35—38

Aerial Attacks

Neutral Air
7/17
41
10
Autocancels on frame 1-3 and 37 onward
(7.0/5.25)(12.0/ 9.5)
(7/6)(11/9)
(3/3)(5/4)
(First Early/Late)(Second Early/Late)
(-7/-7)(-5/-6)
(7—8/9—12)(17—18/19—26)
Forward Air
14
44
13
Autocancels on frame 1-6 and 45 onward
17.0/18.0
11/13
6/6
Close/Far
-7/-7
14—19
Back Air
10
35
11
Autocancels on frame 1-6 and 22 onward
17/18.5
11/14
6/6
Close/Far
-4/-4
10—12
Up Air
8
33
11
Autocancels on frame 25 onward
13.0/12.0/12.0/10.0/8.0/6.0
9/9/9/8/7/6
5/5/5/4/4/3
Early close/far, Late close/far, Later close/far
-6/-6/-6/-7/-7/-8
8—10/11—13/14—16 (Close/Early/Late)
Down Air
16
44
16
Autocancels on frame 1-3 and 32 onward
19.0/17.0
15/16
7/6
Legs/Waist
-9/-10
16—18

Special Attacks

Neutral B (Warlock Punch)
70/80
117/127
--
Super armor on frame 11-66
30.0/37.0
15/16
26/31
Forward/Reversed
-20/-14
70—73/80—83
Neutral B, Air (Warlock Punch, Air)
70/80
117/127
--
Does not have Super armor.
38.0/40.0
16/16
32/34
Forward/Reversed
-14/-12
70—73/80—83
Side B (Flame Choke)
16
59
--
Damage dealt 32 frames after a grab. 57 total frames.
--
--
--
--
--
16—30
Flame Choke, Success
32
57
--
Armor on frame 18-41
12.0
--
--
--
--
32
Side B, Air (Flame Choke, Air)
16
--
29/20
29 landing lag if you don't enter special fall. 20 if you do.
--
--
--
--
--
16—28
Side B, Air Success (Flame Choke, Air Success)
--
--
30
Damage dealt on frame 1 of landing. Untechable knockdown.
15.0
--
--
--
--
1 (Landing)
Up B (Dark Dive)
14
--
30
First startup is for the grab.
7.0
7
7
--
--
14—28(Grab)/34—36(Attack)
Dark Dive, Grab Success
3/11/19/27/32
80
--
--
1.9/9.0
--
--
Multi/Final
--
**
Down B (Wizard's Foot)
16
60/68
--
Total frames is 68 if you go over an edge.
14.0/16.0
10/10
13/14
Close/Far
-29
16—35
Down B, Air (Wizard's Foot, Air)
16
57
44
Hitbox on frame 2 of landing.
15.0/14.0/8.0
10/10
14/13/8
Close/Far/Landing
-34
16—18/19—29/2—3

Grabs / Throws

Grab
8
38
--
--
--
Dash Grab
11
46
--
--
--
Pivot Grab
12
41
--
--
--
Pummel
2
21
Total frames includes 15 frames of hitlag.
--
1.6
Forward Throw
11/13
39
--
--
5.0/8.0
Backward Throw
12/14
49
--
--
5.0/5.0
Up Throw
11/13
43
--
--
10.0/3.0
Down Throw
23
39
--
--
7.0

Dodges / Rolls

Spot Dodge
23/28
--
Invulnerable on frame 3-18.
Forward Roll
32
--
Invulnerable on frame 4-16.
Backward Roll
37
--
Invulnerable on frame 5-17.
Neutral Air Dodge
46
10
Invulnerable on frame 4-32.
Air Dodge, Down
66
11-19
Invulnerable on frame 4-22.
Air Dodge, Diagonally Down
73
11-19
Invulnerable on frame 4-22.
Air Dodge, Left/Right
79
11-19
Invulnerable on frame 4-22.
Air Dodge, Diagonally Up
91
11-19
Invulnerable on frame 4-22.
Air Dodge, Up
103
11-19
Invulnerable on frame 4-22.

Misc Info

Weight — 118
Gravity — 0.108
Walk Speed — 0.767
Run Speed — 1.34
Initial Dash — 1.87
Air Speed — 0.83
Total Air Acceleration — 0.04
Fall Speed / Fast Fall Speed — 1.65 / 2.64
Out of Shield, Neutral Air — 10 frames
Out of Shield, Up Air — 11 frames
Out of Shield, Back Air — 13 frames
Shield Grab (Grab, post-Shieldstun) — 12 frames
Shield Drop — 11 frames (universal)
Jump Squat (pre-Jump frames) — 3 frames (universal)