pikachu

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Ground Attacks

Jab
2
17
--
Transitions to next Jab as early as frame 7
1.4/1.2
4/4
3/2
--
-12/-13
Forward Tilt
6
29
--
--
9.0/8.0/10.0
11/11/12
9/8/10
Neutral/Down/Up
-14/-15/-13
Up Tilt
7
26
--
--
5.0
6
6
--
-13
Down Tilt
7
18
--
--
6.0
6
6
--
-5
Dash Attack
6
35
--
--
11.0/6.0
13/9
17/10
Early/Late
-12
Forward Smash
15
53
--
Charge hold is frame 9
15.0/18.0/12.0
15/15/13
9/12/8
Early/late/latest
-29
Up Smash
10
44
--
Charge hold is frame 2
14.0/13.0/11.0
10/9/8
10/9/8
Close/Far/Late
-24
Down Smash
8/11/14/17/20/23
65
--
Charge hold is frame 2
2.0/3.0
7/7
3/3
Multi/Final
-39

Aerial Attacks

Neutral Air
3/9/15/21
38
9
Autocancels on frame 37 onward
1.7/3.5
7/8
2/3
Multi/Final
-7
Forward Air
11/14/17/20/23/27
41
12
Autocancels on frame 1-4 and 32 onward
1.3/4.8
6/13
2/3
Multi/Final
-10/-9
Back Air
4/8/12/16/20/24
43
18
Landing hit on frame 1. Autocancels on frame 1-3 and 38 onward
1.0/3.5/4.0
4/11/5
2/2/5
Multi/Final/Landing
-12
Up Air
4
26
14
Autocancels on frame 1-3 and 18 onward
6.0/4.0
6/5
3/3
Early/Late
-11/-11
Down Air
14
47
22
Landing hit on frame 1. Autocancels on frame 38 onward
13.0/12.0/4.0
14/13/8
5/5/5
Early/Late/Landing
-16

Special Attacks

Neutral B (Thunderjolt)
19
51
--
--
6.0/4.8
9/9
3/3
Arc/Projectile
-20
Side B (Skull Bash)
18/18
96/74
--
Startup is 10 on release. On hit endlag is 21 frames. On level ground, total frames is 96, 74 in the air.
10.0—21.4
8—13
10—19
Ground/Air
-11 to -2
Up B (Quick Attack)
15/30
52/66
24
Total frames assumes you end on the ground.
3.0/2.0
7/7
3/3
Early/Late
-33
Down B (Thunder)
13/34
86/74
--
First total frames is when the thunder bolt misses you. Invulnerable on frame 34-43 if bolt hits you.
8.0/15.0
11/15
3/14
Projectile/Discharge
-26

Grabs / Throws

Grab
7
36
--
--
--
Dash Grab
11
44
--
--
--
Pivot Grab
12
39
--
--
--
Pummel
1
16
--
Total frames includes 12 frames of hitlag
1.0
Forward Throw
11/15/19/23/30
43
--
--
2.0/2.0
Backward Throw
26
49
--
--
9.0
Up Throw
14/16
35
--
--
3.0/5.0
Down Throw
29
51
--
--
5.0

Dodges / Rolls

Spot Dodge
19/24
--
Invulnerable on frame 3-16
Forward Roll
28
--
Invulnerable on frame 4-14
Backward Roll
33
--
Invulnerable on frame 4-15
Neutral Air Dodge
50
10
Invulnerable on frame 2-26
Air Dodge, Down
69
11-19
Invulnerable on frame 2-19
Air Dodge, Diagonally Down
76
11-19
Invulnerable on frame 2-19
Air Dodge, Left/Right
85
11-19
Invulnerable on frame 2-19
Air Dodge, Diagonally Up
97
11-19
Invulnerable on frame 2-19
Air Dodge, Up
109
11-19
Invulnerable on frame 2-19

Misc Info

Weight — 79
Gravity — 0.095
Walk Speed — 1.302
Run Speed — 2.039
Initial Dash — 1.98
Air Speed — 0.957
Total Air Acceleration — 0.1
Fall Speed / Fast Fall Speed — 1.55 / 2.48
Out of Shield, Neutral Air — 6 frames
Out of Shield, Back Air or Up Air — 7 frames
Out of Shield, Up Smash — 10 frames
Shield Grab (Grab, post-Shieldstun) — 11 frames
Shield Drop — 11 frames (universal)
Jump Squat (pre-Jump frames) — 3 frames (universal)