piranha plant

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Ground Attacks

Jab 1
2
19
--
Transitions to jab 2 on frame 5
2.4
10
3
--
-14
2—3
Jab 2
2
20
--
Transitions to jab 3 as early as frame 8 and rapid as early as frame 7
2.2
5
3
--
-15
2—3
Jab 3
7
25
--
--
4.4
--
10
5
-13
7—8
Rapid Jab
6/10/14...
--
--
--
0.6
4
5
--
**
6/10/14...
Rapid Jab Finisher
7
40
--
--
3.4
--
15
4
-29
6—7
Forward Tilt 1
7
27
--
Transitions to F-tilt 2 as early as frame 12
5.5
8
6
--
-14
7—8
Forward Tilt 2
5
31
--
--
6.0
9
6
--
-20
5—6
Up Tilt
8
28
--
Head intangibility on frame 8-15
9.0/7.0
7/7
9/7
Head/Body
-14/-16
8—15
Down Tilt
9
28
--
--
6.0/7.0
6/7
6/7
Close/Far
-13/-12
9—10
Dash Attack
7
47
--
--
10.0/7.0
8/7
12/9
Early/Late
-28
7—9/10—14
Forward Smash
16
51
--
Head intangibility on frame 16-17. Charge hold is frame 5
15.0/19.0
10/13
10/13
Close/Far
-25/-22
16—17
Up Smash
12/16
51
--
Head intangibility on frame 12-18. Charge hold is frame 6
3.0/12.0
5/10
3/8
--
-27
12—15/16—18
Down Smash
12/16
45
--
Charge hold is frame 5
12.0/14.0
9/10
8/10
--
-24
12—13/16—17

Aerial Attacks

Neutral Air
8/11/14/17/18
47
15
Autocancels on frame 1-4 and 40 onward
2.0/3.0
4/9
2/2
Multi/Final
-13/-13
8—17/18—19
Forward Air
10
47
13
Autocancels on frame 1-2 and 42 onward
9.0/11.0
7/8
4/4
Close/Far
-9/-9
10—12
Back Air
14
61
16
Autocancels on frame 1-4 and 43 onward
14.5
10
5
--
-11
14—15
Up Air
7
38
10
Autocancels on frame 22 onward
8.0
7
4
--
-6
7—9
Down Air
9
44
18
Autocancels on frame 1-2 and 33 onward
11.0/9.0
8/7
4/4
Early/Late
-14/-14
9—10/11—14

Special Attacks

Neutral B (Ptooie)
9
--
--
To blow away is 41 total frames. Earliest you can blow away is on 22. Endlag is 18 if projectile makes contact. Eating projectile is 44 frames or 30 if it's close to you.
14.0/18.0/15.3
12/14/12
13/6/5
Initial/Blown Away/After Bounce
+7/?
9...
Side B (Poison Breath)
13(+10)
38
--
10 frames to enter charge state, 13 startup from charge. Lasts about ~110 frames at no charge
!!!
0
3
--
**
23—119
Side B, Full Charge (Poison Breath, Full Charge)
23
48
--
Cloud deals damage every 4 frames at first then every 7 towards the end. Lasts about ~150 frames. Takes 95 frames to reach full charge. Takes 2 frames to cancel charge with hield.
!!!
0
3
--
**
23—156
Up B (Piranhacopter)
13/16/22/28/34/ 40/46/52/58/64
--
20
--
1.2/4.0
4/--
2/--
Multi/Final
**
13/16/22/28/34/ 40/46/52/58/64
Down B (Long Stem Strike)
2(+18)
39/49
--
Startup is 2 upon reaching target. Reaches full charge on frame 78. Takes 18 frames to enter charge state Endlag on hit is 39, or 49 if you tipped over. Endlag on whiff is 49 or 59 if you tipped over. Head intangibility begins on frame 3 of travel or frame 1 of reaching a target, whichever comes first. Pot armor begins on frame 18.
8.4—26.0
7—17
8—22
--
-31 to -17 (-10 more when tipped over)
**
Footstool Attack
13
22
--
Occurs whenever Piranha Plant is footstooled while crouching.
4.0
--
--
--
--
5—6

Grabs / Throws

Grab
6
34
--
--
--
Dash Grab
9
42
--
--
--
Pivot Grab
9
36
--
--
--
Pummel
**
**
**
**
**
Forward Throw
13/14
31
--
--
**
Backward Throw
19
34
--
--
**
Up Throw
20
49
--
--
**
Down Throw
20/30/31
47
--
--
**

Dodges / Rolls

Spot Dodge
20/25
--
Invulnerable on frame 3-17
Forward Roll
29
--
Invulnerable on frame 4-15.
Backward Roll
34
--
Invulnerable on frame 5-16.
Neutral Air Dodge
42
10
Invulnerable on frame 3-30.
Air Dodge, Down
58
11-19
Invulnerable on frame 3-21.
Air Dodge, Diagonally Down
66
11-19
Invulnerable on frame 3-21.
Air Dodge, Left/Right
69
11-19
Invulnerable on frame 3-21.
Air Dodge, Diagonally Up
81
11-19
Invulnerable on frame 3-21.
Air Dodge, Up
88
11-19
Invulnerable on frame 3-21.

Misc Info

Weight — 112
Gravity — 0.140
Walk Speed — 0.76
Run Speed — 1.72
Initial Dash — 1.82
Air Speed — 1.0
Total Air Acceleration — 0.06
SH / FH / SHFF / FHFF Frames — 31 / 45 / 23 / 34
Fall Speed / Fast Fall Speed — 1.95 / 2.73
Out of Shield, Up AIr — 10 frames
Out of Shield, Neutral Air — 11 frames
Out of Shield, Down Air or Up Smash or Neutral B(Air) — 12 frames
Shield Grab (Grab, post-Shieldstun) — 10 frames
Shield Drop — 11 frames (universal)
Jump Squat (pre-Jump frames) — 3 frames (universal)